Prince of Persia creator Jordan Mechner’s first game, Karateka, gave us a few glimpses of the designer’s playfulness — and his fondness for hidden traps. One of the first things you learn while playing the game is to always approach enemies in your fighting stance, or else they’ll kill your dumb defenseless ass with a single hit.
After fighting through a gauntlet of absurdly difficult enemy karate masters and defeating the evil Akuma, your beloved Princess Mariko awaits. But if you approach her while still in the offensive stance, she responds to your aggro behavior by kicking you right in the dragon balls. Lolz game over! Reload your last save! Oh wait, there is none, because it is 1984.
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